Dungeoneering in runescape
Dungeoneering is a skill that consists of exploring the dungeons of Daemonheim, fighting monsters and Bosses, and using other RuneScape skills to solve puzzles and survive its depths. It was released in RuneScape on 12 April 2010 and is open to both free players and members. Dungeoneering takes place underneath an old castle named Daemonheim, which currently contains a dungeon with 60 underground floors in six different themes: Frozen, Abandoned I, Furnished, Abandoned II, Occult, and Warped (the bosses from Abandoned I may appear in the Abandoned II floor set). Within these floors, players explore and use all other pre-existing skills to clear each floor, involving finding keys, fighting monsters, and solving puzzles. Unlike other skills that are trained alone, players can cooperate to train in groups of up to five people.
Additionally, players may earn experience in other skills by accomplishing various skill-related tasks. The current minimum requirement to be ranked (at approximately rank 405,887) on the hiscores for Dungeoneering is level 15. As of 6 August 2013, there are 47,110 current members that have achieved level 99 in Dungeoneering. The skill is trained entirely within the dungeons of Daemonheim (except for XP gained from extra sources, such as Tears of Guthix, or XP lamps), which separates the skill's training from the rest of Gielinor. However, you can earn some experience outside Daemonheim through exploring the various Resource Dungeons for the first time or by doing quests which give Dungeoneering XP, such as A Clockwork Syringe and Salt in the Wound. No items created or found within Daemonheim can be removed from the dungeon; likewise, no items found or created on Gielinor can be taken into Daemonheim, with the exceptions of the Ring of kinship, Orb of Oculus, the Mad Necklace, and any of the Pendants of skill. Other items can be brought in during Salt in the Wound.
Friday, November 29, 2013